Dungeons & Dragons: Tactics2009-11-07Okay, confession time. Besides gaming, everyone's got their special interest that helps them define themselves as geeks. More than one guy in the GameSpy office has fond memories of rolling twenty-sided dice and casting Magic Missiles. Some have stories so vivid that one can almost smell the faint aroma of Cheetos dust and the mustiness of a basement. Others talk about how their D&D days have colored their experiences in gaming up to their love for WoW. I am not one of those people. I've never played D&D. I didn't know what a Paladin was until WoW ate up the free time of several of my clubbing buddies, which detracted from my geek activity. So, with that having been said, I am probably the most unlikely candidate to talk about Dungeons & Dragons: Tactics, but the only person at Atari's Las Vegas press event who could cover it. And still, like Roger Ebert attempting to review a videogame movie, while I can't relate to the game itself, I can appreciate the amount of work that British developer Kuju has pumped into making this game the most faithful rendition of a D&D tabletop game that anyone wi...